程序片段(01):01.字符串.c
内容概要:字符串#include#include #include #include //00.语音合成与语音识别:// 语音合成:文字-->语音// 语音识别:语音-->文字// 注:任何语音操作都应当使用宽字符!//01.宽窄字符问题1:// 1.窄字符采用单字节存储,宽字符采用双字节存储!// 宽窄字符的"本质区别"在于存储数据的盒子尺寸不一样! // 2.宽窄字符当中使用sizeof关键字的情况区分:// 1.sizeof求取的是数据类型所占用的尺寸而不是实际数据本身所占用的尺寸// 2.但是操作"实际数据本身"的时候都是一样的// 注:如果项目采用Unicode字符集,那所有非ASCII字符集范围内// 的字符都必须采用宽字符进行存储(也即是除开英文之外的字符)// 再加上本地化的设置才能正确的表示文字信息int main01(void){ char ch = 'A';//窄字符-->1个字节:不可以存储单个汉字儿 wchar_t wch = L'A';//宽字符-->2个字节:可以存储单个汉字儿 printf("%d ,%d \n", sizeof(ch), sizeof(wch)); printf("%d ,%d \n", ch, wch);//内容一致-->ASCII码值一样 system("pause");}//02.宽窄字符问题2:// 1.宽窄字符只是存储数据的盒子不一样:// 如果存储内容一样,那么二进制数据本质一样// 2.Unicode字符集+(语言环境设置+宽字符使用):// 才能使得除开标准ASCII编码集的字符之外的字符能够正确显示// 3.只要在Unicode字符集的情况之下,所有内容都采用宽字符// 就能保证字符的正确存储与使用// 注:宽字符也是字符,只不过表象比窄字符多了一个宽字符标识符"L"// 但还是需要使用单引号('')进行宽字符标识int main02(void){ char ch = 'A'; putchar(ch); //wchar_t wch = L'A'; //putwchar(wch); setlocale(LC_ALL, "zh-CN"); wchar_t wch = L'我'; putwchar(wch);//采用字符集+设定语言环境+使用宽字符+使用宽字符操作函数-->字符正确存储并使用 system("pause");}//03.宽窄字符问题3:// 1.VS默认配置情况下,所有字符都采用窄字符进行存储:// 因为窄字符对于ASCII编码表当中的字符都能够进行兼容// 2.代码区的内容不可以进行修改!(编译不报错,运行直接挂掉!)// 找到代码区+突破权限// 3.代码区当中的两块儿重要内存(常量池和符号表):// 常量池:只需要拷贝指针,直接进行访问(类似于函数传参,针对于数组无副本机制)// 提高内存操作效率// 符号表:但需要拷贝数据,生成于寄存器(必须通过寄存器进行数据的传递操作)// 注:只要是代码区的内容,就不可以直接进行修改,无论是常量池内容还是符号表内容// 但是通过Detours这款工具就可以突破任何Windows程序的代码区"访问权限",并且// 可以对该代码区的内容进行直接修改"修改权限"int main03(void){ char * pStr = "notepad"; printf("%d \n", sizeof(pStr)); printf("%d \n", sizeof("notepad")); printf("%p \n", pStr);//该地址属于(内存-->代码区)的地址 //*pStr = 'A';//由于该指针所指向的内存区块儿位于代码区,因此只可读不可写[因为这里访问的字符串位于代码区常量池] //"notepad"这个字符串属于代码区的常量池当中,该常量池也被称作为只读常量池 //"notepad"字符串都存储于代码区常量池,非字符串常量需要拷贝数据到寄存器才能对内存进行间接操作 //字符串传递的是地址 system("pause");}//04.宽窄字符问题4:// 1.针对于英文,使用宽窄字符的效果都一样,不同的只是存储字符的盒子尺寸不一样// 宽窄字符的针对对象:非英文|非标准ASCII码表包含字符// 2.无论是针对于窄字符字符串还是宽字符字符串,该字符串的结尾标识符都是字符'\0'// 注:只不过区分窄字符('\0')和宽字符(L'\0')所占用的存储空间尺寸不一样!// (1).strlen和sizeof();的区别(一个是求取有效字符数;一个是求取实际"占用"字节数)// 区分:"占用"和"实际"两个关键词儿的区别// (2).sizeof();取值运算符(星号:"*")加字符指针(区分宽窄字符指针),// 所求字节数为单个相应字符(宽窄)所占用的字节数// 3.宽窄字符的打印:// wprintf+L"格式字符串"+格式控制符// 注:严格区分"格式字符串"和"格式控制符"之间的区别// 4.字符指针所指向的数据有多重解析方式:// 字符串层面的意义解析方式(字符串函数)+字符层面的解析范式(sizeof关键字)// 注:切忌注意!int main04(void){ setlocale(LC_ALL, "zh-CN"); wchar_t * pWchar = L"你好天朝";//代码区常量池 printf("%d, %d \n", sizeof(pWchar), sizeof(*pWchar));//特殊点!->两个字节 printf("%d \n", sizeof(L"你好天朝"));//实际占用内存尺寸! //printf("%p \n", pWchar); wprintf(L"%p \n", pWchar); system("pause");}//05.通过字符指针访问字符指针所指向的内存实体,只能访问到单个字符的效果!// 数组:一旦前置手动初始化,那么后置一定是默认初始化,数据自动清为零// 无论前置初始化的内容是什么,后置自动初始化的数据都为0// 注:初始化与赋值的概念不同// 取值运算符+字符指针-->只能访问到单个字符(区分宽窄字符!)int main05(void){ char * pStr = "notepad";//窄字符字符串,pStr是指针变量,存储的是(代码区常量池)中的常量字符串的首地址 //pStr可以存储不同的指针,属于变量指针 *pStr = 'A';//随时注意指针变量所指向的内存空间的访问权限(代码区只可读,不可写,除非借助Detours) char str[100] = "calc"; //str = 1;//str作为数组名是常量指针 //拷贝字符串到数组,等同于对数组的前置初始化,后置默认初始化,因此后续数据全部清零 printf("%p \n", str); //system(str); *str = 'X';//通过(取值运算符+字符指针)只能访问到单个字符(区分宽窄字符) system("pause");}//06.宽窄字符数组注意事项:// 1.数组名一定不可以直接进行修改!-->常量指针// 2.C语言判断两个字符串是否相等的方式strcmp(str1, str2);函数// 注:sizeof();和strlen();所求取的长度意义不同// sizeof();求取的是真实的内存尺寸!// strlen();和wstrlen();只是求取"有效"字符个数!int main06(void){ char str1[100] = "calc"; char str2[100] = "calc1"; //char * p; //str1 = str2;//比较的是常量指针的值 if (0 == strcmp(str1, str2)) { printf("相等! \n"); } else { printf("不相等! \n"); } wchar_t wStr[100] = L"您好天朝"; printf("%d \n", sizeof(wStr)); system("pause");}
程序片段(02):speechrecognition.cpp
内容概要:语音识别#include#include #include #include #include #include //01.所需头文件#pragma comment(lib,"sapi.lib")#pragma comment(lib, "comsupp.lib") //02.链接静态库#define GID_CMD_GR 333333#define WM_RECOEVENT WM_USER+1 LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);//03.所需COM组件:通过COM组件实现语音(识别|合成)功能 char szAppName[] = "TsinghuaYincheng"; BOOL b_initSR; BOOL b_Cmd_Grammar; CComPtr m_cpRecoCtxt; //语音识别程序接口 CComPtr m_cpCmdGramma; //识别语法 CComPtr m_cpRecoEngine; //语音识别引擎 int speak(wchar_t *str); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,int iCmdShow) { HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.cbClsExtra =0; wndclass.cbWndExtra =0; wndclass.hbrBackground =(HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.hCursor =LoadCursor(NULL,IDC_ARROW); wndclass.hIcon =LoadIcon(NULL,IDI_APPLICATION); wndclass.hInstance =hInstance; wndclass.lpfnWndProc =WndProc; wndclass.lpszClassName =szAppName; wndclass.lpszMenuName =NULL; wndclass.style =CS_HREDRAW|CS_VREDRAW; if(!RegisterClass(&wndclass)) { MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR); return 0; } speak(L"尹成是一个猥琐男,曾彬更加猥琐,Hello XiaoBin i love you!!!");//04.语音合成:将文件转化为语音(注:使用宽字符) //05.关于语音方面的编程概念: // 1.什么叫做语音识别?什么叫做语音合成? // 语音识别:将声音转化为文字 // 语音合成:将文字转化为声音 // 2.语音识别必须采用宽字符! // 配置:项目属性-->Unicode字符集-->宽字符操作(所有都使用宽字符) // speak(NULL);//表示不说话 hwnd=CreateWindow(szAppName, TEXT("清华-尹成语音识别教程"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hwnd,iCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam) { HDC hdc; PAINTSTRUCT ps; switch(message) { case WM_CREATE: { //初始化COM端口 ::CoInitializeEx(NULL,COINIT_APARTMENTTHREADED); //创建识别引擎COM实例为共享型 HRESULT hr=m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer); //创建识别上下文接口 if(SUCCEEDED(hr)) { hr=m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt); } else MessageBox(hwnd,TEXT("error1"),TEXT("error"),S_OK); //设置识别消息,使计算机时刻监听语音消息 if(SUCCEEDED(hr)) { hr=m_cpRecoCtxt->SetNotifyWindowMessage(hwnd,WM_RECOEVENT,0,0); } else MessageBox(hwnd,TEXT("error2"),TEXT("error"),S_OK); //设置我们感兴趣的事件 if(SUCCEEDED(hr)) { ULONGLONG ullMyEvents=SPFEI(SPEI_SOUND_START)|SPFEI(SPEI_RECOGNITION)|SPFEI(SPEI_SOUND_END); hr=m_cpRecoCtxt->SetInterest(ullMyEvents,ullMyEvents); } else MessageBox(hwnd,TEXT("error3"),TEXT("error"),S_OK); //创建语法规则 b_Cmd_Grammar=TRUE; if(FAILED(hr)) { MessageBox(hwnd,TEXT("error4"),TEXT("error"),S_OK); } hr=m_cpRecoCtxt->CreateGrammar(GID_CMD_GR,&m_cpCmdGramma); WCHAR wszXMLFile[20]=L"er.xml"; MultiByteToWideChar(CP_ACP,0,(LPCSTR)"er.xml",-1,wszXMLFile,256); hr=m_cpCmdGramma->LoadCmdFromFile(wszXMLFile,SPLO_DYNAMIC); if(FAILED(hr)) { MessageBox(hwnd,TEXT("error5"),TEXT("error"),S_OK); } b_initSR=TRUE; //在开始识别时,激活语法进行识别 hr=m_cpCmdGramma->SetRuleState(NULL,NULL,SPRS_ACTIVE); return 0; } case WM_RECOEVENT: { RECT rect; GetClientRect(hwnd,&rect); hdc=GetDC(hwnd); USES_CONVERSION; CSpEvent event; while(event.GetFrom(m_cpRecoCtxt)==S_OK) { switch(event.eEventId) { case SPEI_RECOGNITION: { static const WCHAR wszUnrecognized[]=L" "; CSpDynamicString dstrText; //取得识别结果 if(FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE,SP_GETWHOLEPHRASE,TRUE,&dstrText,NULL))) { dstrText=wszUnrecognized; } BSTR SRout; dstrText.CopyToBSTR(&SRout); char* lpszText2 = _com_util::ConvertBSTRToString(SRout);//06.获取语音识别之后所生成的字符串 if(b_Cmd_Grammar) { char * str[15] = { "我是学霸","清华土匪","天下无双","吴伟","曾彬",//07.查表法所对应的字符串表 "记事本","计算器","关机","重启","取消","画图板", "何栋","林振华","聂千琳","赵学辉"}; int i = -1; for (int j = 0; j < 15;j++) { if (strcmp(str[j], lpszText2) == 0) { i = j; MessageBoxA(0, lpszText2, lpszText2, 0);//弹出对话框 DrawText(hdc, TEXT(lpszText2), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);//在窗体当中写一段儿文字 } } switch (i)//08.根据查表法所查询到的结果,进行针对于结果的处理 { case -1: break; case 0: speak(L"男神是学霸"); break; case 1: speak(L"猥琐男尹成"); break; case 2: speak(L"曾彬猥琐的天下无创"); break; case 3: speak(L"男神帅的惊动了白宫"); break; case 4: speak(L"曾彬猥琐的的惊动了白宫"); break; case 5: system("start calc");//09.需要采用异步进行打开 break; case 6: system("start notepad"); break; case 7: system("shutdown -s -t 600"); break; case 8: system("shutdown -r -t 600"); break; case 9: system("shutdown -a");//10.取消(关机|重启)指令 break; case 10: system("start mspaint"); break; case 11: speak(L"何栋向三大金刚问好");//11.注意:通过语音识别的联系,可以提高语音识别的精确度! break; case 12: speak(L"振华睡得很晚");//12.Debug模式相比Release模式更加的消耗资源 break; case 13: speak(L"聂千琳爱编码");//13.某些COM组件的调用需要在Debug模式下进行 break; case 14: speak(L"赵学辉爱编码");//14.经过语音识别训练之后,电脑的语音识别效果更佳! break; default: break; } } } } } return TRUE; } case WM_PAINT: hdc=BeginPaint(hwnd,&ps); EndPaint(hwnd,&ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,message,wParam,lParam); }#pragma comment(lib, "ole32.lib") //CoInitialize CoCreateInstance需要调用ole32.dll int speak(wchar_t *str){ ISpVoice * pVoice = NULL; ::CoInitialize(NULL); //获取ISpVoice接口: long hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice); hr = pVoice->Speak(str, 0, NULL); pVoice->Release(); pVoice = NULL; //千万不要忘记: ::CoUninitialize(); return TRUE; }
程序片段(03):speechrecognition.cpp
内容概要:语音识别#include#include #include #include #include #include #pragma comment(lib,"sapi.lib")#pragma comment(lib, "comsupp.lib") #define GID_CMD_GR 333333#define WM_RECOEVENT WM_USER+1 LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM); char szAppName[] = "TsinghuaYincheng"; BOOL b_initSR; BOOL b_Cmd_Grammar; CComPtr m_cpRecoCtxt; //语音识别程序接口 CComPtr m_cpCmdGramma; //识别语法 CComPtr m_cpRecoEngine; //语音识别引擎 int speak(wchar_t *str); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,int iCmdShow) { HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.cbClsExtra =0; wndclass.cbWndExtra =0; wndclass.hbrBackground =(HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.hCursor =LoadCursor(NULL,IDC_ARROW); wndclass.hIcon =LoadIcon(NULL,IDI_APPLICATION); wndclass.hInstance =hInstance; wndclass.lpfnWndProc =WndProc; wndclass.lpszClassName =szAppName; wndclass.lpszMenuName =NULL; wndclass.style =CS_HREDRAW|CS_VREDRAW; if(!RegisterClass(&wndclass)) { MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR); return 0; } speak(L"尹成是一个猥琐男"); // speak(NULL); hwnd=CreateWindow(szAppName, TEXT("清华-尹成语音识别教程"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hwnd,iCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam) { HDC hdc; PAINTSTRUCT ps; switch(message) { case WM_CREATE: { //初始化COM端口 ::CoInitializeEx(NULL,COINIT_APARTMENTTHREADED); //创建识别引擎COM实例为共享型 HRESULT hr=m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer); //创建识别上下文接口 if(SUCCEEDED(hr)) { hr=m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt); } else MessageBox(hwnd,TEXT("error1"),TEXT("error"),S_OK); //设置识别消息,使计算机时刻监听语音消息 if(SUCCEEDED(hr)) { hr=m_cpRecoCtxt->SetNotifyWindowMessage(hwnd,WM_RECOEVENT,0,0); } else MessageBox(hwnd,TEXT("error2"),TEXT("error"),S_OK); //设置我们感兴趣的事件 if(SUCCEEDED(hr)) { ULONGLONG ullMyEvents=SPFEI(SPEI_SOUND_START)|SPFEI(SPEI_RECOGNITION)|SPFEI(SPEI_SOUND_END); hr=m_cpRecoCtxt->SetInterest(ullMyEvents,ullMyEvents); } else MessageBox(hwnd,TEXT("error3"),TEXT("error"),S_OK); //创建语法规则 b_Cmd_Grammar=TRUE; if(FAILED(hr)) { MessageBox(hwnd,TEXT("error4"),TEXT("error"),S_OK); } hr=m_cpRecoCtxt->CreateGrammar(GID_CMD_GR,&m_cpCmdGramma); WCHAR wszXMLFile[20]=L"er.xml"; MultiByteToWideChar(CP_ACP,0,(LPCSTR)"er.xml",-1,wszXMLFile,256); hr=m_cpCmdGramma->LoadCmdFromFile(wszXMLFile,SPLO_DYNAMIC); if(FAILED(hr)) { MessageBox(hwnd,TEXT("error5"),TEXT("error"),S_OK); } b_initSR=TRUE; //在开始识别时,激活语法进行识别 hr=m_cpCmdGramma->SetRuleState(NULL,NULL,SPRS_ACTIVE); return 0; } case WM_RECOEVENT: { RECT rect; GetClientRect(hwnd,&rect); hdc=GetDC(hwnd); USES_CONVERSION; CSpEvent event; while(event.GetFrom(m_cpRecoCtxt)==S_OK) { switch(event.eEventId) { case SPEI_RECOGNITION: { static const WCHAR wszUnrecognized[]=L" "; CSpDynamicString dstrText; //取得识别结果 if(FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE,SP_GETWHOLEPHRASE,TRUE,&dstrText,NULL))) { dstrText=wszUnrecognized; } BSTR SRout; dstrText.CopyToBSTR(&SRout); char* lpszText2 = _com_util::ConvertBSTRToString(SRout); if(b_Cmd_Grammar) { if (strcmp("跳跃",lpszText2)==0) { keybd_event(VK_SPACE, 0, 0, 0);//按下 keybd_event(VK_SPACE, 0, 2, 0);//松开 } if (strcmp("趴下", lpszText2) == 0) { keybd_event('Y', 0, 0, 0);//按下 keybd_event('Y', 0, 2, 0);//松开 } if (strcmp("后前前", lpszText2) == 0) { keybd_event('S', 0, 0, 0);//按下 keybd_event('S', 0, 2, 0);//松开 keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);//01.鼠标左键按下才开始攻击鼠标位置的人物! mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); MapVirtualKey映射 //keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 //keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } if (strcmp("左右前", lpszText2) == 0) { keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('D', 0, 0, 0);//按下 keybd_event('D', 0, 2, 0);//松开 keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); } if (strcmp("火冒三丈", lpszText2) == 0) { keybd_event(VK_OEM_102, 0, 0, 0);//按下//02.C语言函数模拟反斜杠("\") keybd_event(VK_OEM_102, 0, 2, 0);//松开 \ang keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('N', 0, 0, 0);//按下 keybd_event('N', 0, 2, 0);//松开 keybd_event('G', 0, 0, 0);//按下 keybd_event('G', 0, 2, 0);//松开 //MapVirtualKey映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN,0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } if (strcmp("旋风刀", lpszText2) == 0) { keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('D', 0, 0, 0);//按下 keybd_event('D', 0, 2, 0);//松开 keybd_event('S', 0, 0, 0);//按下 keybd_event('S', 0, 2, 0);//松开 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); } if (strcmp("大枪", lpszText2) == 0) { keybd_event(VK_OEM_102, 0, 0, 0);//按下 keybd_event(VK_OEM_102, 0, 2, 0);//松开 \ang keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 keybd_event('E', 0, 0, 0);//按下 keybd_event('E', 0, 2, 0);//松开 keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('P', 0, 0, 0);//按下 keybd_event('P', 0, 2, 0);//松开 keybd_event('O', 0, 0, 0);//按下 keybd_event('O', 0, 2, 0);//松开 keybd_event('N', 0, 0, 0);//按下 keybd_event('N', 0, 2, 0);//松开 keybd_event(VK_SPACE, 0, 0, 0);//按下 keybd_event(VK_SPACE, 0, 2, 0);//松开 keybd_event(VK_NUMPAD7, 0, 0, 0);//按下 //03.数字键所对应的虚拟映射键 keybd_event(VK_NUMPAD7, 0, 2, 0);//松开 //MapVirtualKey映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } if (strcmp("大刀", lpszText2) == 0) { keybd_event(VK_OEM_102, 0, 0, 0);//按下 keybd_event(VK_OEM_102, 0, 2, 0);//松开 \ang keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 keybd_event('E', 0, 0, 0);//按下 keybd_event('E', 0, 2, 0);//松开 keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('P', 0, 0, 0);//按下 keybd_event('P', 0, 2, 0);//松开 keybd_event('O', 0, 0, 0);//按下 keybd_event('O', 0, 2, 0);//松开 keybd_event('N', 0, 0, 0);//按下 keybd_event('N', 0, 2, 0);//松开 keybd_event(VK_SPACE, 0, 0, 0);//按下 keybd_event(VK_SPACE, 0, 2, 0);//松开 keybd_event(VK_NUMPAD6, 0, 0, 0);//按下 keybd_event(VK_NUMPAD6, 0, 2, 0);//松开 //MapVirtualKey映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } if (strcmp("刺蛇", lpszText2) == 0) { keybd_event(VK_OEM_102, 0, 0, 0);//按下 keybd_event(VK_OEM_102, 0, 2, 0);//松开 \ang keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 keybd_event('E', 0, 0, 0);//按下 keybd_event('E', 0, 2, 0);//松开 keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('P', 0, 0, 0);//按下 keybd_event('P', 0, 2, 0);//松开 keybd_event('O', 0, 0, 0);//按下 keybd_event('O', 0, 2, 0);//松开 keybd_event('N', 0, 0, 0);//按下 keybd_event('N', 0, 2, 0);//松开 keybd_event(VK_SPACE, 0, 0, 0);//按下 keybd_event(VK_SPACE, 0, 2, 0);//松开 keybd_event(VK_NUMPAD4, 0, 0, 0);//按下 keybd_event(VK_NUMPAD4, 0, 2, 0);//松开 //MapVirtualKey映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } if (strcmp("大剑", lpszText2) == 0) { keybd_event(VK_OEM_102, 0, 0, 0);//按下 keybd_event(VK_OEM_102, 0, 2, 0);//松开 \ang keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 keybd_event('E', 0, 0, 0);//按下 keybd_event('E', 0, 2, 0);//松开 keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('P', 0, 0, 0);//按下 keybd_event('P', 0, 2, 0);//松开 keybd_event('O', 0, 0, 0);//按下 keybd_event('O', 0, 2, 0);//松开 keybd_event('N', 0, 0, 0);//按下 keybd_event('N', 0, 2, 0);//松开 keybd_event(VK_SPACE, 0, 0, 0);//按下 keybd_event(VK_SPACE, 0, 2, 0);//松开 keybd_event(VK_NUMPAD1, 0, 0, 0);//按下 keybd_event(VK_NUMPAD1, 0, 2, 0);//松开 keybd_event(VK_NUMPAD5, 0, 0, 0);//按下 keybd_event(VK_NUMPAD5, 0, 2, 0);//松开 //MapVirtualKey映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } if (strcmp("大锤", lpszText2) == 0) { keybd_event(VK_OEM_102, 0, 0, 0);//按下 keybd_event(VK_OEM_102, 0, 2, 0);//松开 \ang keybd_event('W', 0, 0, 0);//按下 keybd_event('W', 0, 2, 0);//松开 keybd_event('E', 0, 0, 0);//按下 keybd_event('E', 0, 2, 0);//松开 keybd_event('A', 0, 0, 0);//按下 keybd_event('A', 0, 2, 0);//松开 keybd_event('P', 0, 0, 0);//按下 keybd_event('P', 0, 2, 0);//松开 keybd_event('O', 0, 0, 0);//按下 keybd_event('O', 0, 2, 0);//松开 keybd_event('N', 0, 0, 0);//按下 keybd_event('N', 0, 2, 0);//松开 keybd_event(VK_SPACE, 0, 0, 0);//按下 keybd_event(VK_SPACE, 0, 2, 0);//松开 keybd_event(VK_NUMPAD1, 0, 0, 0);//按下 keybd_event(VK_NUMPAD1, 0, 2, 0);//松开 keybd_event(VK_NUMPAD8, 0, 0, 0);//按下 keybd_event(VK_NUMPAD8, 0, 2, 0);//松开 //MapVirtualKey映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } } } } } return TRUE; } case WM_PAINT: hdc=BeginPaint(hwnd,&ps); EndPaint(hwnd,&ps); return 0; case WM_DESTROY: system("taskkill /f /im 语音识别.exe"); PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,message,wParam,lParam); }#pragma comment(lib, "ole32.lib") //CoInitialize CoCreateInstance需要调用ole32.dll int speak(wchar_t *str){ ISpVoice * pVoice = NULL; ::CoInitialize(NULL); //获取ISpVoice接口: long hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice); hr = pVoice->Speak(str, 0, NULL); pVoice->Release(); pVoice = NULL; //千万不要忘记: ::CoUninitialize(); return TRUE; }//04.识别游戏资源文件的修改//05.区分:游戏引擎和游戏脚本//06.逻辑文件+剧情文件+资源文件// 任意进行修改//07.游戏文件通常采用zip格式进行压缩// 注:解压缩游戏资源文件需要注意目录层级!//08.大多数都是PAK文件
程序片段(04):speechrecognition.cpp
内容概要:语音识别#include#include #include #include #include #include #pragma comment(lib,"sapi.lib")#pragma comment(lib, "comsupp.lib") #define GID_CMD_GR 333333#define WM_RECOEVENT WM_USER+1 LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM); char szAppName[] = "TsinghuaYincheng"; BOOL b_initSR; BOOL b_Cmd_Grammar; CComPtr m_cpRecoCtxt; //语音识别程序接口 CComPtr m_cpCmdGramma; //识别语法 CComPtr m_cpRecoEngine; //语音识别引擎 int speak(wchar_t *str); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,int iCmdShow) { HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.cbClsExtra =0; wndclass.cbWndExtra =0; wndclass.hbrBackground =(HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.hCursor =LoadCursor(NULL,IDC_ARROW); wndclass.hIcon =LoadIcon(NULL,IDI_APPLICATION); wndclass.hInstance =hInstance; wndclass.lpfnWndProc =WndProc; wndclass.lpszClassName =szAppName; wndclass.lpszMenuName =NULL; wndclass.style =CS_HREDRAW|CS_VREDRAW; if(!RegisterClass(&wndclass)) { MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR); return 0; } speak(L"尹成是一个猥琐男"); // speak(NULL); hwnd=CreateWindow(szAppName, TEXT("清华-尹成语音识别教程"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hwnd,iCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam) { HDC hdc; PAINTSTRUCT ps; switch(message) { case WM_CREATE: { //初始化COM端口 ::CoInitializeEx(NULL,COINIT_APARTMENTTHREADED); //创建识别引擎COM实例为共享型 HRESULT hr=m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer); //创建识别上下文接口 if(SUCCEEDED(hr)) { hr=m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt); } else MessageBox(hwnd,TEXT("error1"),TEXT("error"),S_OK); //设置识别消息,使计算机时刻监听语音消息 if(SUCCEEDED(hr)) { hr=m_cpRecoCtxt->SetNotifyWindowMessage(hwnd,WM_RECOEVENT,0,0); } else MessageBox(hwnd,TEXT("error2"),TEXT("error"),S_OK); //设置我们感兴趣的事件 if(SUCCEEDED(hr)) { ULONGLONG ullMyEvents=SPFEI(SPEI_SOUND_START)|SPFEI(SPEI_RECOGNITION)|SPFEI(SPEI_SOUND_END); hr=m_cpRecoCtxt->SetInterest(ullMyEvents,ullMyEvents); } else MessageBox(hwnd,TEXT("error3"),TEXT("error"),S_OK); //创建语法规则 b_Cmd_Grammar=TRUE; if(FAILED(hr)) { MessageBox(hwnd,TEXT("error4"),TEXT("error"),S_OK); } hr=m_cpRecoCtxt->CreateGrammar(GID_CMD_GR,&m_cpCmdGramma); WCHAR wszXMLFile[20]=L"er.xml"; MultiByteToWideChar(CP_ACP,0,(LPCSTR)"er.xml",-1,wszXMLFile,256); hr=m_cpCmdGramma->LoadCmdFromFile(wszXMLFile,SPLO_DYNAMIC); if(FAILED(hr)) { MessageBox(hwnd,TEXT("error5"),TEXT("error"),S_OK); } b_initSR=TRUE; //在开始识别时,激活语法进行识别 hr=m_cpCmdGramma->SetRuleState(NULL,NULL,SPRS_ACTIVE); return 0; } case WM_RECOEVENT: { RECT rect; GetClientRect(hwnd,&rect); hdc=GetDC(hwnd); USES_CONVERSION; CSpEvent event; while(event.GetFrom(m_cpRecoCtxt)==S_OK) { switch(event.eEventId) { case SPEI_RECOGNITION: { static const WCHAR wszUnrecognized[]=L" "; CSpDynamicString dstrText; //取得识别结果 if(FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE,SP_GETWHOLEPHRASE,TRUE,&dstrText,NULL))) { dstrText=wszUnrecognized; } BSTR SRout; dstrText.CopyToBSTR(&SRout); char* lpszText2 = _com_util::ConvertBSTRToString(SRout); if(b_Cmd_Grammar) { if (strcmp("我是学霸",lpszText2)==0) { MessageBoxA(0, lpszText2, lpszText2, 0); //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); } if (strcmp("清华土匪", lpszText2) == 0) { MessageBoxA(0, lpszText2, lpszText2, 0); //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); } if (strcmp("吴伟", lpszText2) == 0) { MessageBoxA(0, lpszText2, lpszText2, 0); speak(L"吴伟帅的惊动了党中央国务院"); //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); } if (strcmp("曾彬", lpszText2) == 0) { MessageBoxA(0, lpszText2, lpszText2, 0); speak(L"曾彬猥琐的惊动了妇女偶像"); //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); } } } } } return TRUE; } case WM_PAINT: hdc=BeginPaint(hwnd,&ps); EndPaint(hwnd,&ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,message,wParam,lParam); }#pragma comment(lib, "ole32.lib") //CoInitialize CoCreateInstance需要调用ole32.dll int speak(wchar_t *str){ ISpVoice * pVoice = NULL; ::CoInitialize(NULL); //获取ISpVoice接口: long hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice); hr = pVoice->Speak(str, 0, NULL); pVoice->Release(); pVoice = NULL; //千万不要忘记: ::CoUninitialize(); return TRUE; }
程序片段(05):热键.c
内容概要:热键//01.区分:普通应用程序和Win应用程序!// 主函数(入口点)的不同:// 普通应用程序:main();// Win应用程序:WinMain();// 注:普通应用程序是含有main();函数的,而Dll动态库当中// 没有main();函数#include//02.Windows应用程序入口函数格式:// APIENTRY:// Win应用程序入口标识("APIENTRY")// cInstance:// 当前实例(当前窗口句柄)// pInstance:// 父级实例(父级窗口句柄)// cmdLine:// 命令行参数// mcmdshow:// 控制显示或者隐藏int APIENTRY WinMain(HINSTANCE cInstance, HINSTANCE pInstance, LPSTR cmdLine, int mcmdshow){ //03.RegisterHotKey();函数格式: // NULL:表示给系统窗口注册热键 // 0x001:表示给组合键编号(16进制整数形式) // MOD_CONTROL | MOD_ALT: // 表示组合键除开最后一个字符 // 'M':表示组合键最后一个字符 RegisterHotKey(NULL, 0x001, MOD_CONTROL | MOD_ALT, 'M'); RegisterHotKey(NULL, 0x002, MOD_CONTROL | MOD_ALT, 'N'); RegisterHotKey(NULL, 0x003, MOD_CONTROL | MOD_ALT, 'B'); //04.基于Windows窗体的消息机制控制: // 1.循环获取消息队列当中的消息 // 2.根据消息对列的获取情况判断 // 注:获取队列消息+对获取情况判断 MSG msg;//描述消息的结构体 while (GetMessage(&msg, NULL, 0, 0))//死循环 { if (WM_HOTKEY == msg.wParam)//热键判断 { if (0x001 == msg.wParam) { //05.控制按键状态的两个宏指令: // KEYEVENTF_EXTENDEDKEY(0)-->按下 // KEYEVENTF_KEYUP(2)-->松开 //06.字母键的大小写: // 1.大写字母:w就是大写字母 // 2.小写字母:(shift+w)组合小写字母键 keybd_event('S', 0, KEYEVENTF_EXTENDEDKEY, 0);//按下 keybd_event('S', 0, KEYEVENTF_KEYUP, 0);//松开 keybd_event('W', 0, 0, 0); keybd_event('W', 0, 2, 0); keybd_event('W', 0, 0, 0); keybd_event('W', 0, 2, 0); //07.鼠标事件状态控制: // 采用mouse_event();函数控制 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); } else if (0x002 == msg.wParam) { //08.按键('\')用VK_OME_102进行表示 keybd_event(VK_OEM_102, 0, 0, 0);//按下 keybd_event(VK_OEM_102, 0, 2, 0);//松开 keybd_event('A', 0, 0, 0); keybd_event('A', 0, 2, 0); keybd_event('N', 0, 0, 0); keybd_event('N', 0, 2, 0); keybd_event('G', 0, 0, 0); keybd_event('G', 0, 2, 0);//表示顺序按下\ang //09.MapVirtualKey映射: // 字典虚拟键映射 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开 } else { keybd_event('A', 0, 0, 0); keybd_event('A', 0, 2, 0); keybd_event('D', 0, 0, 0); keybd_event('D', 0, 2, 0); keybd_event('S', 0, 0, 0); keybd_event('S', 0, 2, 0); mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); } //MessageBoxA(0, "即将推出!", "确定", 0); //10.取消注册热键: // NULL:表示系统 // 0x001:组合键标识ID //UnregisterHotKey(NULL, 0x001); //UnregisterHotKey(NULL, 0x001); //UnregisterHotKey(NULL, 0x003); } }}//11.注册的快捷键给系统:// 于是其他程序在运行过程中;// 只要触发了快捷键,就会自动触发按键函数// 触动按键(进行字符输入)//the modifier of hot key://#define MOD_ALT 0x0001//#define MOD_CONTROL 0x0002//#define MOD_SHIFT 0x0004//--------------------------------------//#define MOD_LEFT 0x8000//#define MOD_RIGHT 0x4000//--------------------------------------//#define MOD_ON_KEYUP 0x0800//#define MOD_IGORE_ALL_MODIFIER 0x0400